AI Insights · Timothy · October 2022
Top 5 Basketball Games on Android in Saudi Arabia: Q3 2022 Performance
Discover the performance trends of the top 5 basketball games on Android in Saudi Arabia during Q3 2022, focusing on weekly downloads, revenue, and active users.
The third quarter of 2022 saw interesting trends in the performance of top basketball games on the Android platform in Saudi Arabia. Here, we delve into the weekly downloads, revenue, and active user metrics for the top 5 basketball games, as sourced from Sensor Tower.
Basketball Stars: Multiplayer from Miniclip.com experienced varied performance throughout the quarter. Weekly revenue showed a general increase, peaking at approximately $299 in the week of September 19. Weekly downloads fluctuated, reaching a high of 2.4K in the week of September 5. Active users saw a slight decline from 8.5K to 7.3K over the quarter.
Mini Basketball, also by Miniclip.com, had a notable revenue spike in the week of July 25, reaching $153. Downloads showed significant variation, with a peak of 1.2K in mid-July. Active users saw an upward trend mid-quarter, peaking at 1.9K in the week of July 25 before stabilizing around 1.3K towards the end of September.
NBA 2K Mobile Basketball Game from 2K, Inc. showed relatively stable performance in terms of active users, maintaining around 1.2K throughout the quarter. Revenue remained modest, with minor fluctuations, peaking at $94 in late June. Weekly downloads saw a gradual decline from 396 in late June to 211 by the end of September.
NBA LIVE Mobile Basketball by ELECTRONIC ARTS had consistent weekly downloads, averaging around 1.2K, with a slight decline towards the end of the quarter. Active users showed a decreasing trend, dropping from 7.6K in late June to 6.2K by the end of September. Revenue experienced minor peaks, reaching up to $61 in early July.
Basketball Arena: Online Game from Masomo Gaming had a notable peak in downloads in mid-July, reaching 3.7K, while active users spiked to 10.7K during the same period. Revenue was minimal, with a peak of $115 in late August. The game saw a sharp decline in downloads and active users towards the end of the quarter.
These insights highlight the dynamic nature of user engagement and monetization in the mobile gaming sector. For more detailed analytics and trends, visit Sensor Tower.